Update post 22/07: We are Back!


Yo Maki here! And I know it's been a year since the last dev log, but today I bring you some fresh news

To open with a flourish, we are working on a complete redesign of the bosses, below is an example of before and after

These new models were based on fighting game sprites and so, as you can see, they have a higher level of detail, we are working as quickly as possible to make the new attack animations.

Some of the scenarios were also reworked, with emphasis on 2, the quarantine area and the boss scenario

Additionally, we are working on a new demo that will add a new boss: Luvia the lady with the gloves!


Furthermore, to further expand our reach, we are working on a wiki for the game, to show the history of the bosses, as well as tips for defeating them.

Quick words from our Programmer:

There have been major code changes since the last Devlog. Now we have new bosses, new enemies and lots of new features for the Beta version of the game. As we don't want to spoil the surprise, we will reveal more details about the game's development in a new post-Beta launch. For now, the only thing we can say is that we listened to feedback from people who tested the game's Demo and changed some game mechanics in order to improve the experience for all of you.

Get Projeto: Karstem

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